Aug 15, 2010, 09:05 PM // 21:05
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#1
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Ascalonian Squire
Join Date: Jun 2009
Location: Zimbabwe
Guild: The New Pushycat Posse [CATS]
Profession: N/
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Your New Wastrel Combos
What fascinating skills, Wastrels can now be used for dps! Here's my combo (regular bala, replace magebane with expel [yes you lose the snares, but you get to spike with wastrels!]):
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Aug 15, 2010, 11:27 PM // 23:27
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#2
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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Warrior build: no bulls or hammer bash makes me a sad panda [can't stop kiters or knock-lock].
Mesmer bar is just plain arbitrary, tbh. Small damage, long-recharge and avoidable teeny damage C.Storm, inadequate energy management [drain enchant just isn't enough]. Overall, nothing spikey about it.
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Aug 16, 2010, 01:34 AM // 01:34
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#3
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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There's plenty of actual overpowered mesmer spike skills; why run an awful bar like that?
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Aug 16, 2010, 06:58 AM // 06:58
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#4
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Academy Page
Join Date: Jun 2008
Profession: Me/N
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In my experience, 1 hammer warrior can kill regular players when they dont disable him or there is no monk around. The plus dmg that mesmer provides is not much of a help, and the combo needs synchronising targets -->vent, or reliable player who follows called targets.
The mesmer should disable the target himself, the dmg from the wastrel skills is just a bonus. Like a skillful use of Power Block, or a redundant Echo Diversion. Of course preferably on the monk, so no hex removal is present.
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Aug 16, 2010, 07:36 AM // 07:36
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#5
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Havent checked it, or seen it but:
Wastrels Collapse-Wastrels Worry-> Wastrels Demise->Blackout
Not sure how the timings work, but if it times nicely that could be a gud spike.
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Aug 16, 2010, 10:10 AM // 10:10
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#6
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Luminarus
Havent checked it, or seen it but:
Wastrels Collapse-Wastrels Worry-> Wastrels Demise->Blackout
Not sure how the timings work, but if it times nicely that could be a gud spike.
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It doesn't, but even if it did it wouldn't be playable.
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Aug 16, 2010, 12:26 PM // 12:26
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#7
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Forge Runner
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Quote:
Wastrels Collapse-Wastrels Worry-> Wastrels Demise->Blackout
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Great, half a bar dedicated to doing about 250 damage every 20 seconds.
This covers to about 12 damage per second.
People, stop trying to find an OP combo for these skills, Wastrels worry was never OP, and neither is Wastrel´s Demise. The skills simply dont do enough damage to make a build around, let alone be a staple in a dom mesmer bar.
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Aug 16, 2010, 12:39 PM // 12:39
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#8
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Fair enough, the other one would be PI, Wastrels, Wastrels, CoF/Power Spike/drain, maybe shame, diversion. That mite work a bit better.
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Aug 16, 2010, 02:56 PM // 14:56
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#9
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Forge Runner
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Quote:
Originally Posted by Luminarus
Fair enough, the other one would be PI, Wastrels, Wastrels, CoF/Power Spike/drain, maybe shame, diversion. That mite work a bit better.
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Yeah, but then you´re dedicating n intire bar for 2 skills to work. On top of that, good players will use 1/4s cast time skills on their bar to take off Wastrel´s.
As Lemming said, if you want to run a pressure build, there is far better options. Taint, MB, Ranger, ... If you want spike there is also far better options: Esurge, Unnatural, Burning Arrow, ...
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Aug 17, 2010, 11:51 AM // 11:51
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#10
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Thats wat the 2nd rupt is for, the 1/4 rupt on stand up. Ideally would want like a d-shot for that, and its a bit of a risk. But about 80% of the time in RA, when I kd them with PI, and put up the other 2, i get the rupt as they stand up. Unfortunately, 3 seconds doesnt allow demise to wrack up alot of damage.
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Aug 17, 2010, 01:32 PM // 13:32
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#11
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Forge Runner
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Quote:
Originally Posted by Luminarus
Thats wat the 2nd rupt is for, the 1/4 rupt on stand up. Ideally would want like a d-shot for that, and its a bit of a risk. But about 80% of the time in RA, when I kd them with PI, and put up the other 2, i get the rupt as they stand up. Unfortunately, 3 seconds doesnt allow demise to wrack up alot of damage.
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Yeah, but anything works in RA. We're talking about high-end PvP, where you don't want a damage bar, or a pressure bar, but you want the best damage or pressure bar.
Truth is, as said before, these new skills (wastrel's and overload) aren't as good as other options.
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Aug 17, 2010, 05:57 PM // 17:57
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#12
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Wilds Pathfinder
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
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why arent people just covering diversion with wastrel's demise?
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Aug 17, 2010, 09:54 PM // 21:54
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#13
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Tearz1993
why arent people just covering diversion with wastrel's demise?
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What would you drop for it? There's already too many skills you want to take on a dom mesmer bar as is, and dropping something useful for a diversion cover doesn't seem worthwhile.
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Aug 17, 2010, 10:08 PM // 22:08
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#14
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Wilds Pathfinder
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
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right, but what I'm saying is if you're going to use the skill at all, at least combine it with something like diversion which lets WD almost consistently do its full damage.
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Aug 18, 2010, 12:21 PM // 12:21
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#15
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Forge Runner
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Quote:
Originally Posted by Tearz1993
right, but what I'm saying is if you're going to use the skill at all, at least combine it with something like diversion which lets WD almost consistently do its full damage.
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Yeah, but the question is wether or not you even want to take WD. Even if you squeeze maximum potential out of this skill, it will still barely scrape 30-40 DPS (if U can cast it on recharge on multiple ppl). Illusion of Pain alone did exactly the same, and it didn't have such an unreliable condition. Then again, IoP got nerfed pretty fast....
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Aug 18, 2010, 03:20 PM // 15:20
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#16
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Frost Gate Guardian
Join Date: Feb 2010
Location: Finland-land
Guild: Rage Like A Panda [乙口口]
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needs bulls and shatter for big dommage
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Aug 23, 2010, 05:05 AM // 05:05
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#17
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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backbreaker bars fail without fast activating skills or huge spikes
needs more prot strike + a bulls
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Aug 23, 2010, 09:57 AM // 09:57
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#18
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Yeah, I think this thread's run its course.
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